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| Game title |
Version |
Latest Report |
Message |
| DFU25 |
v1.10.3 |
2025-11-26 |
Unimplemented HLE function sceKernelFindModuleByUID |
| DFU25 |
v1.10.3 |
2025-11-26 |
Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a |
| DFU25 |
v1.10.3 |
2025-11-26 |
Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f |
| DFU25 |
v1.19.3 |
2025-11-17 |
Error in shader compilation: info: Compile failed.
ERROR: 0:1:0 '' is an invalid character.
ERROR: 0:1:1 '@' is an invalid character.
ERROR: Unexpected end of source found
WARNING: 0:1:0 '' is an invalid character.
WARNING: 0:1:1 '@' is an invalid character.
2 compilation warnings.
3 compilation errors. No code generated.
01000000:80000b20 HWX T N Light: LightUberShader Cull
#version 320 es
// Driver: PowerVR Rogue GE8320 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01000000:80000b20 HWX T N Light: LightUberShader Cull
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform uint u_lightControl;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform mediump vec3 u_lightdir0;
uniform mediump vec2 u_lightangle_spotCoef0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform mediump vec3 u_lightdir1;
uniform mediump vec2 u_lightangle_spotCoef1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform mediump vec3 u_lightdir2;
uniform mediump vec2 u_lightangle_spotCoef2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform mediump vec3 u_lightdir3;
uniform mediump vec2 u_lightangle_spotCoef3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = u_matambientalpha;
vec3 diffuseColor = u_matdiffuse.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
lowp float angle;
uint comp; uint type; float attenuation;
if ((u_lightControl & 0x1u) != 0x0u) {
comp = (u_lightControl >> 0x04u) & 0x3u;
type = (u_lightControl >> 0x06u) & 0x3u;
toLight = u_lightpos0;
if (type != 0x0u) {
toLight -= worldpos;
distance = length(toLight);
toLight /= distance;
attenuation = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
if (type == 0x01u) {
lightScale = attenuation;
} else {
angle = dot(u_lightdir0, toLight);
if (angle >= u_lightangle_spotCoef0.x) {
lightScale = attenuation * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y));
} else {
lightScale = 0.0;
}
}
} else {
lightScale = 1.0;
}
ldot = dot(toLight, worldnormal);
if (comp == 0x2u) {
ldot = u_matspecular.a > 0.0 ? pow(max(ldot, 0.0), u_matspecular.a) : 1.0;
}
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
if (comp == 0x1u && ldot >= 0.0) {
if (u_matspecular.a > 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
ldot = pow(max(ldot, 0.0), u_matspecular.a);
|
| DFU25 |
v1.14.4 |
2025-10-10 |
Replacement rowPitch=256, but w=2400 (level=0) |
| DFU25 |
v1.18.1 |
2025-07-25 |
Unknown GetPointer 00000039 PC 08824cf4 LR 088113dc |
| DFU25 |
v1.18.1 |
2025-07-25 |
Unknown GetPointerWrite 00000080 PC 08824cf4 LR 088113dc |
| DFU25 |
v1.18.1 |
2025-05-26 |
Unknown GetPointerWrite 00000001 PC 08a02afc LR 0887138c |
| DFU25 |
v1.18.1 |
2025-05-26 |
Unknown GetPointerWrite 00000005 PC 08a02afc LR 088713e4 |
| DFU25 |
v1.18.1 |
2025-05-05 |
Unknown GetPointerWrite 00000000 PC 088287f0 LR 08828800 |
| DFU25 |
v1.18.1 |
2025-05-05 |
Unknown GetPointer 00000020 PC 08815fc8 LR 08815fd4 |
| DFU25 |
v1.18.1 |
2025-03-24 |
Can't draw: No current render step. Step count: 0 |
| DFU25 |
v1.9.4 |
2025-03-21 |
Unknown GetPointer 00000000 PC 08a1b7b0 LR 08000030 |
| DFU25 |
v1.18.1 |
2025-02-16 |
Unknown GetPointer 0000bd23 PC 0881c428 LR 0881c438 |
| DFU25 |
v1.10.2 |
2025-02-08 |
sceMp3Init: invalid data: not MPEG v1 |
| DFU25 |
v1.18.1 |
2025-02-07 |
sceDmacMemcpy(dest=040cc000, src=08701400, size=1043456): overlapping read |
| DFU25 |
v1.10.3 |
2025-05-27 |
Unknown GetPointer 00000000 PC 08815f0c LR 08000020 |
| DFU25 |
v1.18.1 |
2025-02-24 |
Unknown GetPointer 00000000 PC 0887286c LR 08872884 |
| DFU25 |
v1.18.1 |
2025-02-01 |
80630006=sceAtracSetDataAndGetID(09a25200, 00003000): invalid RIFF header |
| DFU25 |
v1.18.1 |
2025-02-01 |
80630006=sceAtracSetDataAndGetID(09a25200, 00002800): invalid RIFF header |
| DFU25 |
v1.18.1 |
2025-02-01 |
80630006=sceAtracSetDataAndGetID(09a25200, 00001000): invalid RIFF header |
| DFU25 |
v1.18.1 |
2025-02-22 |
Texture cache ran out of GPU memory; switching to low memory mode |
| DFU25 |
v1.13.1 |
2025-01-31 |
An uneaten prefix at end of block: 0840001c |
| DFU25 |
v1.13.1 |
2025-01-31 |
Jump to invalid address: 00000080 |
| DFU25 |
v1.18.1 |
2025-01-30 |
ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 08a1f464 |
| DFU25 |
v1.18.1 |
2025-04-19 |
80630006=sceAtracSetDataAndGetID(09a25200, 00004000): fmt definition too small (16) |
| DFU25 |
v1.18.1 |
2025-01-27 |
Unknown GetPointer 00000580 PC 0881c428 LR 0881c438 |
| DFU25 |
v1.18.1 |
2025-01-27 |
MIPSCompileOp: Invalid instruction 46800499 |
| DFU25 |
v1.18.1 |
2025-01-27 |
Unknown GetPointer 00000000 PC 0884d7b4 LR 0884d7d4 |
| DFU25 |
v1.18.1 |
2025-01-26 |
Unknown GetPointer 00000000 PC 0881c428 LR 0881c438 |
| DFU25 |
v1.18.1 |
2025-02-06 |
ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 0886af74 |
| DFU25 |
v1.9.4 |
2025-03-16 |
sceMp3Init: invalid data: not 44.1kHz |
| DFU25 |
v1.18.1 |
2025-02-01 |
807f00fd=sceMp3Init(00000000): invalid bitrate v1 l3 rate 000f |
| DFU25 |
v1.18.1 |
2025-02-08 |
sceMp3Init: invalid data: not layer 3 |
| DFU25 |
v1.18.1 |
2025-02-08 |
807f00fd=sceMp3Init(00000000): invalid bitrate v0 l0 rate 0000 |
| DFU25 |
v1.18.1 |
2025-04-19 |
80630006=sceAtracSetDataAndGetID(09a25200, 00004000): fmt definition too small (18) |
| DFU25 |
v1.18.1 |
2025-05-04 |
Unknown GetPointerWrite 00000000 PC 08824cf4 LR 088113dc |
| DFU25 |
v1.18.1 |
2025-05-04 |
Unknown GetPointer 00000140 PC 08824cf4 LR 088113dc |
| DFU25 |
v1.18.1 |
2025-01-24 |
80630006=sceAtracSetDataAndGetID(09a25200, 00003800): invalid RIFF header |
| DFU25 |
v1.18.1 |
2025-02-02 |
80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid RIFF header |
| DFU25 |
v1.18.1 |
2025-04-19 |
80630006=sceAtracSetDataAndGetID(09a25200, 00000800): invalid RIFF header |
| DFU25 |
v1.18.1 |
2025-01-31 |
sceNetAdhocMatchingInit(32768) at 08a719b8 |
| DFU25 |
v1.9.4 |
2025-07-08 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| DFU25 |
v1.14.4 |
2025-01-23 |
Replacement rowPitch=512, but w=2048 (level=0) |
| DFU25 |
v1.10.3 |
2025-02-03 |
Unknown GetPointer 00000000 PC 08824cf4 LR 088113dc |
| DFU25 |
v1.18.1 |
2025-03-31 |
Game install with no files / data |
| DFU25 |
v1.18.1 |
2025-11-26 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=0, data=0, text=0 |
| DFU25 |
v1.18.1 |
2025-11-26 |
Unimplemented HLE function sceKernelDcacheWritebackAll |
| DFU25 |
v1.18.1 |
2025-10-10 |
Unknown GetPointer 00000000 PC 0881c2e0 LR 0881c2e8 |
| DFU25 |
v1.18.1 |
2025-02-07 |
Unknown GetPointer 00000000 PC 0884a930 LR 0884a938 |
| DFU25 |
v1.18.1 |
2025-02-07 |
Unknown GetPointerWrite 00000000 PC 08816154 LR 0881615c |
| DFU25 |
v1.18.1 |
2025-01-18 |
Unknown GetPointerWrite 00000000 PC 08871374 LR 0887138c |
| DFU25 |
v1.18 |
2025-01-17 |
Unknown GetPointerWrite 00000000 PC 08a02a0c LR 0881615c |
| DFU25 |
v1.9.4 |
2025-08-04 |
Unknown GetPointer 00000000 PC 08816148 LR 0881615c |
| DFU25 |
v1.9.4 |
2025-06-13 |
sceDmacMemcpy(dest=040cc000, src=086ce8c0, size=1251136): overlapping read |
| DFU25 |
v1.9.4 |
2025-08-04 |
Savedata version requested on save: 3 |
| DFU25 |
v1.9.4 |
2025-05-10 |
MIPSCompileOp: Invalid instruction 44f2af00 |
| DFU25 |
v1.9.3 |
2025-06-23 |
Unknown GetPointer 00000000 PC 0881c2d8 LR 0881c2e8 |
| DFU25 |
v1.18.1 |
2025-04-03 |
Unknown GetPointer 00000000 PC 0884a918 LR 0884a938 |
| DFU25 |
v1.18.1 |
2025-01-14 |
80630006=sceAtracSetDataAndGetID(09a4ec00, 00001000): invalid RIFF header |
| DFU25 |
v1.18.1 |
2025-08-14 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
| DFU25 |
v1.9.4 |
2025-12-14 |
Savedata version requested: 3 |