Recent logs - DFU25

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Game title Version Latest Report Message
DFU25 v1.10.3 2025-11-26 Unimplemented HLE function sceKernelFindModuleByUID
DFU25 v1.10.3 2025-11-26 Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a
DFU25 v1.10.3 2025-11-26 Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f
DFU25 v1.19.3 2025-11-17 Error in shader compilation: info: Compile failed. ERROR: 0:1:0 '' is an invalid character. ERROR: 0:1:1 '@' is an invalid character. ERROR: Unexpected end of source found WARNING: 0:1:0 '' is an invalid character. WARNING: 0:1:1 '@' is an invalid character. 2 compilation warnings. 3 compilation errors. No code generated. 01000000:80000b20 HWX T N Light: LightUberShader Cull #version 320 es // Driver: PowerVR Rogue GE8320 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01000000:80000b20 HWX T N Light: LightUberShader Cull in vec3 position; in mediump vec3 normal; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform uint u_lightControl; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform mediump vec3 u_lightdir0; uniform mediump vec2 u_lightangle_spotCoef0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform mediump vec3 u_lightdir1; uniform mediump vec2 u_lightangle_spotCoef1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform mediump vec3 u_lightdir2; uniform mediump vec2 u_lightangle_spotCoef2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform mediump vec3 u_lightdir3; uniform mediump vec2 u_lightangle_spotCoef3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; vec3 diffuseColor = u_matdiffuse.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; lowp float angle; uint comp; uint type; float attenuation; if ((u_lightControl & 0x1u) != 0x0u) { comp = (u_lightControl >> 0x04u) & 0x3u; type = (u_lightControl >> 0x06u) & 0x3u; toLight = u_lightpos0; if (type != 0x0u) { toLight -= worldpos; distance = length(toLight); toLight /= distance; attenuation = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); if (type == 0x01u) { lightScale = attenuation; } else { angle = dot(u_lightdir0, toLight); if (angle >= u_lightangle_spotCoef0.x) { lightScale = attenuation * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y)); } else { lightScale = 0.0; } } } else { lightScale = 1.0; } ldot = dot(toLight, worldnormal); if (comp == 0x2u) { ldot = u_matspecular.a > 0.0 ? pow(max(ldot, 0.0), u_matspecular.a) : 1.0; } diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); if (comp == 0x1u && ldot >= 0.0) { if (u_matspecular.a > 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); ldot = pow(max(ldot, 0.0), u_matspecular.a);
DFU25 v1.14.4 2025-10-10 Replacement rowPitch=256, but w=2400 (level=0)
DFU25 v1.18.1 2025-07-25 Unknown GetPointer 00000039 PC 08824cf4 LR 088113dc
DFU25 v1.18.1 2025-07-25 Unknown GetPointerWrite 00000080 PC 08824cf4 LR 088113dc
DFU25 v1.18.1 2025-05-26 Unknown GetPointerWrite 00000001 PC 08a02afc LR 0887138c
DFU25 v1.18.1 2025-05-26 Unknown GetPointerWrite 00000005 PC 08a02afc LR 088713e4
DFU25 v1.18.1 2025-05-05 Unknown GetPointerWrite 00000000 PC 088287f0 LR 08828800
DFU25 v1.18.1 2025-05-05 Unknown GetPointer 00000020 PC 08815fc8 LR 08815fd4
DFU25 v1.18.1 2025-03-24 Can't draw: No current render step. Step count: 0
DFU25 v1.9.4 2025-03-21 Unknown GetPointer 00000000 PC 08a1b7b0 LR 08000030
DFU25 v1.18.1 2025-02-16 Unknown GetPointer 0000bd23 PC 0881c428 LR 0881c438
DFU25 v1.10.2 2025-02-08 sceMp3Init: invalid data: not MPEG v1
DFU25 v1.18.1 2025-02-07 sceDmacMemcpy(dest=040cc000, src=08701400, size=1043456): overlapping read
DFU25 v1.10.3 2025-05-27 Unknown GetPointer 00000000 PC 08815f0c LR 08000020
DFU25 v1.18.1 2025-02-24 Unknown GetPointer 00000000 PC 0887286c LR 08872884
DFU25 v1.18.1 2025-02-01 80630006=sceAtracSetDataAndGetID(09a25200, 00003000): invalid RIFF header
DFU25 v1.18.1 2025-02-01 80630006=sceAtracSetDataAndGetID(09a25200, 00002800): invalid RIFF header
DFU25 v1.18.1 2025-02-01 80630006=sceAtracSetDataAndGetID(09a25200, 00001000): invalid RIFF header
DFU25 v1.18.1 2025-02-22 Texture cache ran out of GPU memory; switching to low memory mode
DFU25 v1.13.1 2025-01-31 An uneaten prefix at end of block: 0840001c
DFU25 v1.13.1 2025-01-31 Jump to invalid address: 00000080
DFU25 v1.18.1 2025-01-30 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 08a1f464
DFU25 v1.18.1 2025-04-19 80630006=sceAtracSetDataAndGetID(09a25200, 00004000): fmt definition too small (16)
DFU25 v1.18.1 2025-01-27 Unknown GetPointer 00000580 PC 0881c428 LR 0881c438
DFU25 v1.18.1 2025-01-27 MIPSCompileOp: Invalid instruction 46800499
DFU25 v1.18.1 2025-01-27 Unknown GetPointer 00000000 PC 0884d7b4 LR 0884d7d4
DFU25 v1.18.1 2025-01-26 Unknown GetPointer 00000000 PC 0881c428 LR 0881c438
DFU25 v1.18.1 2025-02-06 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 0886af74
DFU25 v1.9.4 2025-03-16 sceMp3Init: invalid data: not 44.1kHz
DFU25 v1.18.1 2025-02-01 807f00fd=sceMp3Init(00000000): invalid bitrate v1 l3 rate 000f
DFU25 v1.18.1 2025-02-08 sceMp3Init: invalid data: not layer 3
DFU25 v1.18.1 2025-02-08 807f00fd=sceMp3Init(00000000): invalid bitrate v0 l0 rate 0000
DFU25 v1.18.1 2025-04-19 80630006=sceAtracSetDataAndGetID(09a25200, 00004000): fmt definition too small (18)
DFU25 v1.18.1 2025-05-04 Unknown GetPointerWrite 00000000 PC 08824cf4 LR 088113dc
DFU25 v1.18.1 2025-05-04 Unknown GetPointer 00000140 PC 08824cf4 LR 088113dc
DFU25 v1.18.1 2025-01-24 80630006=sceAtracSetDataAndGetID(09a25200, 00003800): invalid RIFF header
DFU25 v1.18.1 2025-02-02 80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid RIFF header
DFU25 v1.18.1 2025-04-19 80630006=sceAtracSetDataAndGetID(09a25200, 00000800): invalid RIFF header
DFU25 v1.18.1 2025-01-31 sceNetAdhocMatchingInit(32768) at 08a719b8
DFU25 v1.9.4 2025-07-08 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
DFU25 v1.14.4 2025-01-23 Replacement rowPitch=512, but w=2048 (level=0)
DFU25 v1.10.3 2025-02-03 Unknown GetPointer 00000000 PC 08824cf4 LR 088113dc
DFU25 v1.18.1 2025-03-31 Game install with no files / data
DFU25 v1.18.1 2025-11-26 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=0, data=0, text=0
DFU25 v1.18.1 2025-11-26 Unimplemented HLE function sceKernelDcacheWritebackAll
DFU25 v1.18.1 2025-10-10 Unknown GetPointer 00000000 PC 0881c2e0 LR 0881c2e8
DFU25 v1.18.1 2025-02-07 Unknown GetPointer 00000000 PC 0884a930 LR 0884a938
DFU25 v1.18.1 2025-02-07 Unknown GetPointerWrite 00000000 PC 08816154 LR 0881615c
DFU25 v1.18.1 2025-01-18 Unknown GetPointerWrite 00000000 PC 08871374 LR 0887138c
DFU25 v1.18 2025-01-17 Unknown GetPointerWrite 00000000 PC 08a02a0c LR 0881615c
DFU25 v1.9.4 2025-08-04 Unknown GetPointer 00000000 PC 08816148 LR 0881615c
DFU25 v1.9.4 2025-06-13 sceDmacMemcpy(dest=040cc000, src=086ce8c0, size=1251136): overlapping read
DFU25 v1.9.4 2025-08-04 Savedata version requested on save: 3
DFU25 v1.9.4 2025-05-10 MIPSCompileOp: Invalid instruction 44f2af00
DFU25 v1.9.3 2025-06-23 Unknown GetPointer 00000000 PC 0881c2d8 LR 0881c2e8
DFU25 v1.18.1 2025-04-03 Unknown GetPointer 00000000 PC 0884a918 LR 0884a938
DFU25 v1.18.1 2025-01-14 80630006=sceAtracSetDataAndGetID(09a4ec00, 00001000): invalid RIFF header
DFU25 v1.18.1 2025-08-14 Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c
DFU25 v1.9.4 2025-12-14 Savedata version requested: 3